/* spacemaze - Fly a space ship through a maze and collect all the items. Copyright (C) 2000, 2001, 2002 John Ericson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 2001-09-21 High / John Ericson john@john.pp.se */ #include "sprite.h" void drawsprite(sprite *sprite) { //struct struct_drawrect *u; SDL_Rect rect; //printf("sprite: x: %d y: %d w: %d h: %d\n", sprite->x, sprite->y, sprite->image->w, sprite->image->h); //exit(1); /* u = &drawrect[drawrect_numupdate++]; u->src = sprite->image; u->rectsrc->x = 0; u->rectsrc->y = 0; u->rectsrc->w = sprite->image->w; u->rectsrc->h = sprite->image->h; u->rectdst->x = sprite->x; u->rectdst->y = sprite->y; u->rectdst->w = sprite->image->w; u->rectdst->h = sprite->image->h; */ rect.x = sprite->x; rect.y = sprite->y; rect.w = sprite->image->w; rect.h = sprite->image->h; //printf("rect: x: %d y: %d w: %d h: %d\n", rect.x, rect.y, rect.w, rect.h); //exit(1); inputdrawrectsrc(&rect, sprite->image); } void erasesprite(sprite *sprite) { SDL_Rect rect; rect.x = sprite->x; rect.y = sprite->y; rect.w = sprite->image->w; rect.h = sprite->image->h; inputdrawrect(&rect); /* Draws a black rectangle */ SDL_FillRect(screen, &rect, 0); }