/*
spacemaze - Fly a space ship through a maze and collect all the items.
Copyright (C) 2000, 2001, 2002 John Ericson
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
2001-09-21 High / John Ericson john@john.pp.se
*/
#include "sprite.h"
void drawsprite(sprite *sprite) {
//struct struct_drawrect *u;
SDL_Rect rect;
//printf("sprite: x: %d y: %d w: %d h: %d\n", sprite->x, sprite->y, sprite->image->w, sprite->image->h);
//exit(1);
/*
u = &drawrect[drawrect_numupdate++];
u->src = sprite->image;
u->rectsrc->x = 0;
u->rectsrc->y = 0;
u->rectsrc->w = sprite->image->w;
u->rectsrc->h = sprite->image->h;
u->rectdst->x = sprite->x;
u->rectdst->y = sprite->y;
u->rectdst->w = sprite->image->w;
u->rectdst->h = sprite->image->h;
*/
rect.x = sprite->x;
rect.y = sprite->y;
rect.w = sprite->image->w;
rect.h = sprite->image->h;
//printf("rect: x: %d y: %d w: %d h: %d\n", rect.x, rect.y, rect.w, rect.h);
//exit(1);
inputdrawrectsrc(&rect, sprite->image);
}
void erasesprite(sprite *sprite) {
SDL_Rect rect;
rect.x = sprite->x;
rect.y = sprite->y;
rect.w = sprite->image->w;
rect.h = sprite->image->h;
inputdrawrect(&rect);
/* Draws a black rectangle */
SDL_FillRect(screen, &rect, 0);
}